Educational Publishers can now produce game-based learning with ease

Publisher Editorial Team using the Seedling Generate platform.

Meet the growing demand for educational games without the long and costly production process. Seedling Generate is a no-code platform that enables educational publishers to create game-based learning, affordably and at scale.

Simply choose a template from the Seedling Generate library to create games for any of your past or present titles. No coding or design skills required!

What makes Seedling Generate a game-changer for publishers?

  • Cost Efficient: Removes costly and complicated development processes.

  • Speed: Generate games in a flash! Game creation takes minutes.

  • Customizable: Customize visuals, text, and audio to reflect your content and brand.

  • Localize: Seedling builds games in any language you choose.

  • Ongoing Support: Continuous platform updates and expert support available.

Seedling puts you in full control of your educational games production.


Publisher Success Stories

Hodder Education (a Division of Hachette UK)

The Rising Stars team within Hodder, used Seedling to build over 130 games for their Reading Planet, Rocket Phonics series. They were so happy with the production efficiencies gained developing their Year 1 resources, that they extended their license to build games for Year 2.


Council for Curriculum, Examinations and Assessment (CCEA)

CCEA is responsible for the curriculum, examinations and assessments in Northern Ireland. Their team has used the Seedling to generate hundreds of language learning resources that are used throughout Ireland.


Folens Publishers

Folens are one of the largest educational publishers in Ireland. Their editorial team used the Seedling to deliver a series of interactive games for their English Language spelling series, ‘Spell It’.